Dead Animation

If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
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skajake
Posts: 9
Joined: Sun Sep 12, 2004 6:26 pm

Dead Animation

Post by skajake »

OK, i now how to set an Md2 animation to make my character fall over when shot, how how do i get him to stay on the ground. The animation loops endlessly and there is no EMD2_ANIMATION_TYPE for "Lay Down"

Any ideas?
Armen138
Posts: 298
Joined: Mon Feb 23, 2004 3:38 am

Post by Armen138 »

can't you set the animation to loop the same frame? ima look it up...
rightie, there it is:

Code: Select all

 virtual bool irr::scene::IAnimatedMeshSceneNode::setFrameLoop  	(   	s32   	  begin,
		s32  	  end
	)  	

if you're looking for me, start looking on irc, i'm probably there.
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