Dev C++ or Code Blocks
Dev C++ or Code Blocks
As the subject says. I am curious, what you guys feel is better for building in. I have tinkered a bit with both and I am using MinGW as my compiler, as I'm not a fan of MSVS.
Just curious is all I appreciate input, good or bad, hope I dont get flamed though for not liking Visual Studio
Just curious is all I appreciate input, good or bad, hope I dont get flamed though for not liking Visual Studio
Dev C++ is outdated. As simple as that.
On the other hand Code::Blocks is still under active stat.
On the other hand Code::Blocks is still under active stat.
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Dude, the Unix guys sometimes also use Code::Blocks ;-)
But anyway, Dev C++ hasn't been active for around 5 years now, so we usually recommed codeblocks which is still in active development. Or the MSVS, which you don't like, when I have projects which will only run on Windows I usually use that one (mainly because of it's debugger).
But anyway, Dev C++ hasn't been active for around 5 years now, so we usually recommed codeblocks which is still in active development. Or the MSVS, which you don't like, when I have projects which will only run on Windows I usually use that one (mainly because of it's debugger).
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Dev C++ is, in my opinion, horrifically buggy and terribly in need of active development. Code::Blocks is good, but I use Visual Studio since I'm on windows and I love the debugger. If I intend to release anything, though, I will probably just dump the code files into a folder and compile it using Code::Blocks to avoid licensing issues and annoying unnecessary dependencies that msvc likes to create.
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I learnt how to configure the projects in Visual Studio based on how it was done in C::BNalin wrote:I do most of my development work in Visual Studio 2010 because of the amazing Intellisense and debugger integration. For Linux, I use Code::Blocks. C::B has been getting a lot better, but just doesn't compare to Visual Studio's ease of use yet. For me, anyway.
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