Bug in EKA_JUMP_UP

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BraX
Posts: 36
Joined: Fri Jul 16, 2010 4:39 pm

Bug in EKA_JUMP_UP

Post by BraX »

I found a bug in:

Code: Select all

keyMap[4].Action = EKA_JUMP_UP;
keyMap[4].KeyCode = KEY_SPACE; 
With more fps player camera will stick to roof because jump is too high.
hybrid
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Post by hybrid »

That's a long known inaccuracy of the FPS camera animator. You can find many hints how to fix this on the forum.
BraX
Posts: 36
Joined: Fri Jul 16, 2010 4:39 pm

Post by BraX »

Thanks man, i will look for fix on forums.
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