This game made us first place at the buenz.li so it fulfilled its purpose! I was thinking about making a iPad and network version but still I think I should change some things like font of the menus mesh of the plants and other fundamentals.
On the code point of view this is pretty good there is still some nice bugs with some resolutions on some OSes. This bug is quite interresting as this seams to be more or less related to Irrlicht and the way I use it.
My resolution chooser that you see at the beginning is creating a device using OpenGL and then quitting.
Code: Select all
device->drop();
device = NULL;
I saw it on my laptop (MacBook (Nvidia) with windowed and chosen resolution 1024x768.
I must say that Irrlicht proved to be an easy tool for me to use and I will most probably use it for my next game.
If someone is interested I could also release the sources.