Biolite!

Announce new projects or updates of Irrlicht Engine related tools, games, and applications.
Also check the Wiki
anirul
Posts: 30
Joined: Wed Oct 07, 2009 6:03 am
Location: Geneva
Contact:

Win - debriefing

Post by anirul »

Thanks all for the remarks!

This game made us first place at the buenz.li so it fulfilled its purpose! I was thinking about making a iPad and network version but still I think I should change some things like font of the menus mesh of the plants and other fundamentals.

On the code point of view this is pretty good there is still some nice bugs with some resolutions on some OSes. This bug is quite interresting as this seams to be more or less related to Irrlicht and the way I use it.

My resolution chooser that you see at the beginning is creating a device using OpenGL and then quitting.

Code: Select all

device->drop();
device = NULL;
Then if I create the final device (the one using the actual desired resolution) this crash on certain resolution with certain combination of OS/Graphics (is this a bug? I can probably cross post this or make a test case and post it on the bug section).

I saw it on my laptop (MacBook (Nvidia) with windowed and chosen resolution 1024x768.

I must say that Irrlicht proved to be an easy tool for me to use and I will most probably use it for my next game.

If someone is interested I could also release the sources.
lymantok
Posts: 67
Joined: Mon Dec 31, 2007 6:13 am

Post by lymantok »

Hi Anirul,

Congrats on 1st place! Great game.

Please post the sources link, I'm sure there would be quite a bit of interest!
Post Reply