collisionResponseAnimator dissapears?
collisionResponseAnimator dissapears?
I've added collisionResponseAnimator to a sceneNode.It works fine.But after I made another flystraightAnimator and added to the sceneNode,the collisionResponseAnimator dissapears.As the function's name is "add~",it should be remained.Does anyone have any idea? I want an scene have the collisionResponseAnimator,so it doesn't pierce the wall and floor,and order it to go to the direct like flyStraightAnimator.