namespace thingy

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MaDpRoGrAmMeR
Posts: 12
Joined: Fri Sep 24, 2004 5:26 pm

namespace thingy

Post by MaDpRoGrAmMeR »

i'm making irrlicht a new engine and i need help to change namespaces and codes i want something like this

using namespace rtn
{
RadiationGameStart* device
createGameWindow(EDT_OPENGL, dimension2d<s32>(512, 384), 16, false, false, 0);

}
something like this i know it is too hard but help me for 1 code only thanx from now
..:::radiation interactive:::..
Robomaniac
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Location: Pottstown, PA
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Post by Robomaniac »

Code: Select all

namespace rtn
{
    //poop
}
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etcaptor
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Re: namespace thingy

Post by etcaptor »

MaDpRoGrAmMeR wrote:i'm making irrlicht a new engine
:lol: ??
MaDpRoGrAmMeR
Posts: 12
Joined: Fri Sep 24, 2004 5:26 pm

Post by MaDpRoGrAmMeR »

i'm a turkish boy because of that my english not so good i want to mean i'm making a new engine based on irrlicht daco??
..:::radiation interactive:::..
Guest

Post by Guest »

:lol: it's not Your english! It's what You intend to do that is funny.

But if You insist grab a tool for windows that lets you find and replace strings in files (like ultraedit...) and just replace all the occurances of 'irr' to become 'lot_of_work_on_next_irrlicht_release' or whatever namespace You like.

Good luck with that :D
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