I used GIMP 2.6.8 to export my logo (initially from Inkscape 0.47) into a *.png file. When I open it via an image viewer, it's fine, but when I use it in the game, the resolution just dropped. I tried to configure every PNG's settings, but none seems to work.
This is my original PNG:
But when I put it in my game, it appears like this:
not for sure it will help? but a friend recently had an issue with exporting png's from gimp as well (looked similar to yours)
fix was to change Image->Mode from RGB to Indexed (in gimp) before saving as png
there is no problem with your logo. i can see it pretty well in irrlicht helloworld,i replaced the irrlicht logo with this one
are you running the app with a 8 bit color depth?
if there is any problem is related to your machine or to your code.
Junior Irrlicht Developer.
Real value in social networks is not about "increasing" number of followers, but about getting in touch with Amazing people.
- by Me
I use Irrlicht 1.7.1. try different compression level on your png. the default is 9 and on me work correctly.
Junior Irrlicht Developer.
Real value in social networks is not about "increasing" number of followers, but about getting in touch with Amazing people.
- by Me