Hey... help here please
Hey... help here please
The engine looks cool incept for the fact i run into errors every 1 minute... the dll and the include files are not working for some odd reason. can anyone help me?
-Flich
-Flich
the main error I am getting is:
Line 1: The procedure entry point
Line 2: ?createDevice@irr@@YAPAIrrlichtDevice@1@W4EDriverType@video@!@ABV?$dimension2d@H@core@1@I_N2PA
Line 3: VIEventReciever@1@@Z could not be located in the dynamic link library Irrlicht.dll
Thats the error.
I am running Windows XP.
Line 1: The procedure entry point
Line 2: ?createDevice@irr@@YAPAIrrlichtDevice@1@W4EDriverType@video@!@ABV?$dimension2d@H@core@1@I_N2PA
Line 3: VIEventReciever@1@@Z could not be located in the dynamic link library Irrlicht.dll
Thats the error.
I am running Windows XP.
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Visual C++ 6.0 is much better than Dev C++, I would use it and make sure that the Irrlicht.dll is in the same directory as the source you are compiling. Then make sure under tools, option, and the directories tab set the check box to include files, and then add in the path to the Irrlicht include folder and then change the check box to the lib files and add in the path to the Irrlicht lib folder for VC++. Then under project, settings, and the link tab, under obj/library modules type in irrlicht.lib. If you do this correctly then you will be able to compile without any (linker) problems.
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- Location: Hurricane Central, Florida
MICROSOFT RULES!!!
No I'm just kidding but hey, you gotta respect the empire. Bow b4 lord Gates...
What do you mean
No I'm just kidding but hey, you gotta respect the empire. Bow b4 lord Gates...
What do you mean
Visual C++ has so much more and runs better compiles faster better debugging good lord the list goes on. Also, I don't understand what you're getting at here?Flich wrote:VC++ doesnt have the stuff Dev-C++ has
Doesn't read the DirectX or OpenGL code? Maybe I'm misunderstanding you but I've compiled thousands of DirectX and OpenGL programs in VC++6. Plus, all the major game companies use it, most of those cool games you see out there like Quake III were written in VC++.Flich wrote:Reason being is: VC++ doesnt read the directx or opengl code...
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- Posts: 271
- Joined: Sat Aug 23, 2003 5:52 pm
- Location: Hurricane Central, Florida
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- Posts: 271
- Joined: Sat Aug 23, 2003 5:52 pm
- Location: Hurricane Central, Florida
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- Posts: 271
- Joined: Sat Aug 23, 2003 5:52 pm
- Location: Hurricane Central, Florida