Hi,
I am loading a scene in an .irr file by calling LoadScene().
If i call it twice before the game loop begins, does the scenemanager load the scene twice in memory ??
I checked the output window in vs2010, it shows the App, loading the files and textures only once. But i wanted to make sure, cause the scene is quite huge.
Thanx in advance.
Very simple LoadScene() Question [SOLVED]
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- Posts: 34
- Joined: Thu Feb 18, 2010 5:24 pm
Very simple LoadScene() Question [SOLVED]
Last edited by julescoder on Sat Oct 02, 2010 4:14 pm, edited 1 time in total.
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- Posts: 34
- Joined: Thu Feb 18, 2010 5:24 pm