I live in australia and it's pretty expensive..atm $70 for cable,50 gb per month, i get around 2MB/s on australian sites, and 26 Mbps on speedtest.net...
EDIT: if i use up my monthly allowance, my internet gets slowed down to 64 Kbps..forgot to mention that
If you want the "set rotation and speed after each simulation step" you can add a listener to the IrrOdeManager class's event queue and listen to "CIrrOdeEventStep" events which get posted after each simulation step. This would be a good place to reset the character's attributes.
Kumulonimbus wrote:
can somebody put a simple example of a correct falling character (on his feet)?
all the examples use simple cubes and squeres which doesn't help me in this problem
Dude, ever heard of google? And what are squeres?
Do you know who are they?
Kumulobus is the fourth one there...
OK, some little information about the progress: although I didn't upload a new version for some weeks I'm still working on the project. A user in the german Irrlicht forum reported that some files are missing in the archive, so I think I'll do a new upload this evening (after modifying my script that creates the archive ), but in general I'm stuck at a point: under certain circumstances the IrrOdeCar demo stops working. I get this reproduced by rotating the helicopter to (0,90,0). From a thread I started on the ODE mailing list I know that this is a Gimbal Lock, I just haven't (yet) found a solution for the problem, but I'm working on it. Might take some time though, because I suck in maths .
I finally found a way around the gimbal lock problem in the IrrOdeCar demo. The current demo is working again. If you use IrrOde in your project you should just make sure that the initial rotation of a body does not cause a gimbal lock. It works, but it causes some jittering.
Hello again
I made a small example of a 3D-JumpnRun-Style Character Controller (using the Fairie and the Quake-Map of the Irrlicht Distribution). It's not perfect, but I'm (for now) happy with it
Here's a rar-file including source and binary (for Windows):
Brainsaw wrote:How do I download that file? Maybe I don't use these free upload services often enough, but all I get is some ads.
Anyways, nice to see someone uses my wrapper
The "buttons" in the middle of the site are just advertisement.
You need to click on "click here" next to "Save file to your PC" at the bottom of the page (written with a small text size).
Brainsaw wrote:How do I download that file? Maybe I don't use these free upload services often enough, but all I get is some ads.
Anyways, nice to see someone uses my wrapper
The "buttons" in the middle of the site are just advertisement.
You need to click on "click here" next to "Save file to your PC" at the bottom of the page (written with a small text size).
@serengeor
yes i forgot about that
OK, I'll try it when I'm back home (I don't want to download anything from a file sharing site here at work ). Anyways, if you start a *real* homepage of the project I would add a list of "projects using Irrode" to the IrrOde homepage. This would be great.
Hello
I'm trying to integrate IrrODE with my project. I use VC++ 2010. I did all the stuff with libraries & paths with the project. Here's what I get after trying:
1>------ Build started: Project: VTEProject_, Configuration: Release Win32 ------
1>MSVCRTD.lib(MSVCR100D.dll) : error LNK2005: _printf already defined in LIBCMT.lib(printf.obj)
1>MSVCRTD.lib(ti_inst.obj) : error LNK2005: "private: __thiscall type_info::type_info(class type_info const &)" (??0type_info@@AAE@ABV0@@Z) already defined in LIBCMT.lib(typinfo.obj)
1>MSVCRTD.lib(ti_inst.obj) : error LNK2005: "private: class type_info & __thiscall type_info::operator=(class type_info const &)" (??4type_info@@AAEAAV0@ABV0@@Z) already defined in LIBCMT.lib(typinfo.obj)
1>LINK : warning LNK4098: defaultlib 'MSVCRTD' conflicts with use of other libs; use /NODEFAULTLIB:library
1>.\Release/VTEProject_.exe : fatal error LNK1169: one or more multiply defined symbols found
I don't (normally) use VC, but google gave me a tip I will foreward: use the /NODEFAULTLIB:msvcrt.lib (or similar) to avoid such methods as printf being defined mutliple times.
I just hope the VC2008 lib provided within the package works with VC2010. Alternatievly you should compile the lib yourself, it isn't that difficult.