Octodad

Announce new projects or updates of Irrlicht Engine related tools, games, and applications.
Also check the Wiki
shadowslair
Posts: 758
Joined: Mon Mar 31, 2008 3:32 pm
Location: Bulgaria

Post by shadowslair »

I have the same issue as CuteAlien. Specs are pretty ancient - XP cpu 1,14 ram 512 graphics radeon 9550...
"Although we walk on the ground and step in the mud... our dreams and endeavors reach the immense skies..."
CuteAlien
Admin
Posts: 9716
Joined: Mon Mar 06, 2006 2:25 pm
Location: Tübingen, Germany
Contact:

Post by CuteAlien »

pullathomas wrote:Cute Alien - if you send me the error + machine specs I can look into the crash. We are currently trying to lessen the games minimum requirements to meet a greater audience, so it would be helpful.
Hm, already de-installed. But it was just some general exception fault. In debugger it looked like it was somewhere in the irrlicht.dll.
Specs are:
Athlon XP 2600+ (yeah.. still single core)
Geforce 6200 (AGP)
1,5 GB Memory
Windows XP

Maybe you can add some logfile output - then you have a chance finding such troubles.
IRC: #irrlicht on irc.libera.chat
Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm
aanderse
Posts: 155
Joined: Sun Aug 10, 2008 2:02 pm
Location: Canada

Post by aanderse »

tried the game on my debian unstable 64 bit just now
didn't play too long but it installed and ran

issues were:
- no mouse cursor (which made the game very difficult)
- ran extremely slow (normally i can run pretty heavy stuff with no issue)

if i had played the game before i probably could have had an easier time without the cursor, but given that i wasn't exactly sure what to do it was a bit difficult

i understand that you're still in the development phase so porting to other platforms isn't top priority... but i'm hoping once the competition is done and the smoke has settled that you'll consider porting this game.... because it's probably the greatest idea for a casual game i've ever heard of :p
pullathomas
Posts: 3
Joined: Thu Nov 04, 2010 12:17 pm

Post by pullathomas »

thanks for the update aanderse. Thats pretty cool that it ran through WINE. The game does have a bit of a learning curve so I hope you'll give it another shot.

We should have another build ready to be released in a week or two that should help performance and lower the system requirements.

I'll be sure to update the thread with what was done.

Thanks again for the feedback
aanderse
Posts: 155
Joined: Sun Aug 10, 2008 2:02 pm
Location: Canada

Post by aanderse »

of course i'll try it again!
i only played for a minute or two because i was about to head for work
this is a fantastic idea for a game :)

i'll let you know how it goes
and thanks for the updates!
macron12388
Posts: 126
Joined: Wed Sep 29, 2010 8:23 pm

Post by macron12388 »

I like this game! I wish for more. My "wife" was especially attractive in her dress at the end.
serengeor
Posts: 1712
Joined: Tue Jan 13, 2009 7:34 pm
Location: Lithuania

Post by serengeor »

Tried to run it on Windows 7 64bit, it displayed the startuplogos, but then it was all black, tough I could see the cursor(Octopus 'hand').
Working on game: Marrbles (Currently stopped).
Setsu
Posts: 1
Joined: Thu Jul 08, 2010 4:56 am

Post by Setsu »

serengeor wrote:Tried to run it on Windows 7 64bit, it displayed the startuplogos, but then it was all black, tough I could see the cursor(Octopus 'hand').
Did you happen to skip out on installing DirectX 9 when you installed the game? This is needed even if you have DX10 or 11 because they're actually really not compatible with one another.
serengeor
Posts: 1712
Joined: Tue Jan 13, 2009 7:34 pm
Location: Lithuania

Post by serengeor »

oh, yeah I actually did skip that one :oops:
Working on game: Marrbles (Currently stopped).
fmx

Post by fmx »

I thought the concept was a little too freaky to be honest
entertainingly so :lol:
jaeg
Posts: 52
Joined: Thu Jun 28, 2007 11:20 pm

Post by jaeg »

I'm running Window 7 64 bit and it ran great. It's very fun game and I love the cutscenes. Especially his "game face" Great job!
Computer Science Major - Ball State University
luthyr
Posts: 69
Joined: Wed Dec 30, 2009 5:47 pm

Post by luthyr »

XXChester
Posts: 95
Joined: Thu Oct 04, 2007 5:41 pm
Location: Ontario, Canada

Post by XXChester »

You made the front page of GameDev.net today, congrats!!
Virion
Competition winner
Posts: 2148
Joined: Mon Dec 18, 2006 5:04 am

Post by Virion »

i just saw octodad on TGISource! http://www.tigsource.com/2010/12/05/one ... interview/

good job :D and I like the last part of the video :lol:
Nova
Competition winner
Posts: 99
Joined: Mon May 09, 2005 10:32 am

Post by Nova »

Congrats on your IGF nomination! Just read it on gamasutra. Very nice :)
Post Reply