Help Opensteer e Irrlicht
Help Opensteer e Irrlicht
Hello everyone,
I tried your tutorial on youtube to install codebox and Irrlicht.
I wanted to ask what is the best way to implement Opensteer with Irrlicht. There is a guide, an example to follow?
Thanks for the help.
Forgive my bad English.
I tried your tutorial on youtube to install codebox and Irrlicht.
I wanted to ask what is the best way to implement Opensteer with Irrlicht. There is a guide, an example to follow?
Thanks for the help.
Forgive my bad English.
you should try irrSteer, i have looked over it recently, looks good.
you can get it here or do a search on the forums
http://abusoft.g0dsoft.com
its made by micheal winner
you can get it here or do a search on the forums
http://abusoft.g0dsoft.com
its made by micheal winner
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Irrlicht can load these formats:
http://irrlicht.sourceforge.net/feature ... tedformats
If Daz and 3dsmax can export them, you can use them.
greetings
http://irrlicht.sourceforge.net/feature ... tedformats
If Daz and 3dsmax can export them, you can use them.
greetings
you have to export your animation from either one of the 3d programs in order to display in irrlicht.zephyr wrote:I don't want do use 3d max if possible.
But I want understand how work Irrlicht animations.
My company: http://www.kloena.com
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info
Thanks again.
I tried several tutorial these days, before you try to use Irrlicht and opensteer. I found Irrlitch extraordinary.
This morning I tried to supplement it by following the tutorial OpenSteer Abusoft
http://abusoft.g0dsoft.com/Irrlicht/Ope ... stut1.html
I had a bug in DirectX9. I saw the video tutorial site
http://abusoft.g0dsoft.com/
I created a program "hello world".
But IrrOpenSteer continues to give me problems.
The first error
"Error: extra qualification in CVehicleSceneNode"
I tried to solved changing the line
void CVehicleSceneNode:: annotate ();
in
virtual void annotate ();
Now I have three warning:
"Warning: deprecated conversion from string constant to 'char *'"
If I run the program shows:
Irrlicht Engine version 1.7.1
Microsoft Windows Vista Personal Service Pack 1 <Build 6001>
DICECT3D9 Driver was not compiled into this dll. Try another one.
Process returned 0 <0x0> execution time : 1.005s
Press any key to continue.
What's wrong? I have installed the DX9...
I tried several tutorial these days, before you try to use Irrlicht and opensteer. I found Irrlitch extraordinary.
This morning I tried to supplement it by following the tutorial OpenSteer Abusoft
http://abusoft.g0dsoft.com/Irrlicht/Ope ... stut1.html
I had a bug in DirectX9. I saw the video tutorial site
http://abusoft.g0dsoft.com/
I created a program "hello world".
But IrrOpenSteer continues to give me problems.
The first error
"Error: extra qualification in CVehicleSceneNode"
I tried to solved changing the line
void CVehicleSceneNode:: annotate ();
in
virtual void annotate ();
Now I have three warning:
"Warning: deprecated conversion from string constant to 'char *'"
If I run the program shows:
Irrlicht Engine version 1.7.1
Microsoft Windows Vista Personal Service Pack 1 <Build 6001>
DICECT3D9 Driver was not compiled into this dll. Try another one.
Process returned 0 <0x0> execution time : 1.005s
Press any key to continue.
What's wrong? I have installed the DX9...
I fixed something, but it still works. The DX9 work.
I installed everything from scratch.
Now I start the program with Irrlicht and OpenSteer. But I see gray.
Prompt writes to me
Irrlicht Engine version 1.7.1
IrrExtension 13 4.2 <1 patches, 22 extensions, 13 new objects>. Microsoft Windows Vista Service Pack 1 <Build 6001>
Using renderer: Direct3D 9.0
NVIDEA GeForce 8400 GS nvd3dum.dll 7.15.11 7713
Resiziong window <800 600>
Resetting D3D9 device
help please
I installed everything from scratch.
Now I start the program with Irrlicht and OpenSteer. But I see gray.
Prompt writes to me
Irrlicht Engine version 1.7.1
IrrExtension 13 4.2 <1 patches, 22 extensions, 13 new objects>. Microsoft Windows Vista Service Pack 1 <Build 6001>
Using renderer: Direct3D 9.0
NVIDEA GeForce 8400 GS nvd3dum.dll 7.15.11 7713
Resiziong window <800 600>
Resetting D3D9 device
help please