Moving particle emitter

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Ufoloodeck

Moving particle emitter

Post by Ufoloodeck »

How can I move a particle emitter in Irrlicht?

I know that it's possible to move the whole IParticleSystemSceneNode, but that affects the position of the emitter AND all particles that are already on screen. I tried setting a box emitter in every frame and changing the coords, but it worked rather... weird. So, is it possible in Irrlicht to move only the emitter? I need it for effects such like a fireball leaving a trail of particles behind it, etc.
calimero
Posts: 45
Joined: Sun Aug 08, 2004 4:31 pm
Location: Nice, France

Post by calimero »

yes it's a known problem of standard irrlicht system particle, I wrote a patch to it and you can find it in irrlichtnx, just have a look in the "open discussion" forum and search about system particle you'll find here the patch
Ufoloodeck

Post by Ufoloodeck »

Thanks! I guess I'll have some problems recompiling Irrlicht... (I use Dev-C++) But we'll see :P.
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