I agree with Kalango. If the target is to write a game, then you should use the most mature technology available.Kalango wrote:Well, there is DarkBasic (programmng in basic, wich is pretty nice for starters and it has all the merit), Dark GDK(in c++ and its quite nice), Unity3d(uses C#, its more complex), Shiva3d(uses LUA, more complex too).
But anyway..you do what you wanna do. IMO you're just wasting time learning C++ if you dont plan to take it too seriously, since it can cause you trouble later.... I guess a scriptin language such as LUA or some higher level language like C#/Python/Ruby would be more fit to you...
The target of the the cominegl library was to get people to learn programming in c/c++ by building stuff easily at a level that is appropriate.
Once they have learned the basics of building software and developing, I would highly recommend OO C++ libraries(ie irrlicht).
-devetc