Tutorial 15, how to create my own *.irr?

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wsw1231
Posts: 148
Joined: Fri Oct 01, 2010 7:55 am

Tutorial 15, how to create my own *.irr?

Post by wsw1231 »

I am now learning the tutorial 15 and notice that the scene is generated by the loadScene() method.

It seems that there are one terrain node and 2 objects moving in the center in the file called example.irr.

I am wondering if there is any software allowing me to take a look in this irr file and continue editing it.

Hope someone can help :D
hybrid
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Post by hybrid »

Yes, you can use existing editors, such as CopperCube by ambiera (http://www.ambiera.com/coppercube/index.html) or save those files directly from within Irrlicht (saveScene)
Luben
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Post by Luben »

There is irrEdit/coppercube[1] and EditIrr[2][3]. irrEdit is from the original creator of irrlich and editIrr is produced by some of the people from the community.

[1] http://www.ambiera.com/irredit/
[2] http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=42086
[3] http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=38952
wsw1231
Posts: 148
Joined: Fri Oct 01, 2010 7:55 am

Post by wsw1231 »

Thanks.
I am now using CopperCube but there are some problems.

I have tried to load that "example.irr" but it failed.....

Also, I have tried to add a sphere and set its behaviour to allow rotation, then I export an irr file. But after the loadScene(), the sphere is not rotating....how to make it rotate as shown in CopperCube?
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