It seems that Irrlicht applications are taking a much larger amount of memory than they ought too.
![Image](http://www.picturestack.com/96/313/Tl2irrProbobT.png)
(Image was here, but picturestack seems to be fluctuating)
Really? 10 MB of system RAM for a custom scene node example? It's not that bad for this example, but it's much worse on other systems I've tested which have less dedicated VRAM. It get's worse the more you do naturally.
Is this a bug, or should the applications really be taking up that much RAM?