I only want to ask something simple that kinda confused me recently I want to know if the grid size in the world rendered by irrlicht has anything to do whit the models size like if the scale of the model is big in the 3D editor will it also be big in the rendered world by irrlicht?
Sorry if I can't explain it well,
Model size and grid size
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Irrlicht does not have a set world unit definition as far as I know, so you're free to use whichever scale you want
I use the common standard of 1 world unit = 1 meter, so I scale my models in my 3d editor accordingly
If you do go for a bigger scale, be sure to take into account the problems which could arise with floating point precision
I use the common standard of 1 world unit = 1 meter, so I scale my models in my 3d editor accordingly
If you do go for a bigger scale, be sure to take into account the problems which could arise with floating point precision
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