How ?
Is there a way to set mip-maping level - or to disable it ? (I hawe noticed that on my crap of TNT II mip-maping look's cind of blury at realy close objects)
How to lower the mip-maping level ?
To lower it ...have no idea.
To turn it of:however, like this you turn it off for whole scene. Would be useful to be able tu turn it on and off for individual node and/or textures.
To turn it of:
Code: Select all
device->getVideoDriver()->setTextureCreationFlag(irr::video::ETCF_CREATE_MIP_MAPS,false);