Resizing window and changing OpenGL matrix mode

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Yohanna
Posts: 25
Joined: Sat Dec 11, 2010 2:12 am

Resizing window and changing OpenGL matrix mode

Post by Yohanna »

Hello

I am runing example 1 with a different Collada scene. I tried to change the window size by changing the values (512, 384).
but when the width is less than 117 the resulting window doesn't get under 117. for example when the width and length are 12, 384 the last line in the debug information is: Resizing window (117 384)

so, how can I get a window with a width smaller than 117, and from which C++ file the number 117 came? (if it comes from the Irrlicht)

can I change the matrix mode when I use OpenGL from perspective, orthogonal, or Frustum?

many thanks in advance
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