Is there any way to use bullet libraries in irrlicht without having to import the solutions into my vs2008 project?
I've tried linking the libs folder created using cmake but when compiling I get unresolved external problems.
Irrlicht + Bullet Project
Re: Irrlicht + Bullet Project
You must link them in correct order.. Search google on Bullet static linking order.tm19609 wrote:Is there any way to use bullet libraries in irrlicht without having to import the solutions into my vs2008 project?
I've tried linking the libs folder created using cmake but when compiling I get unresolved external problems.
Working on game: Marrbles (Currently stopped).
-
- Posts: 42
- Joined: Thu Jan 06, 2011 9:12 am
Also you must put the additional library directories in that the libs are held in. If you built bullet yourself it will probably be C:\programfiles (x86)\Bullet Physics\lib or something like that. you can access them in the general section on linker in the property pages of your project.
And as far as I know YOU MUST put them in the additional dependencies part of the linker input too, or use #pragma comment(lib, XXXXXX)
XXXXXX is the lib file you want to link
I think it's better to use the linker though in property pages because it keeps your code from having a bunch of extra pre compiler stuff at the beginning.
And as far as I know YOU MUST put them in the additional dependencies part of the linker input too, or use #pragma comment(lib, XXXXXX)
XXXXXX is the lib file you want to link
I think it's better to use the linker though in property pages because it keeps your code from having a bunch of extra pre compiler stuff at the beginning.