Since he's on a laptop, shouldn't it be fn+F1?Acki wrote:http://irrlicht.sourceforge.net/phpBB2/ ... =30#225036Go|iath wrote:Once a programmer drowned in the sea. Many Marines where at that time on the beach...
...but the programmer was shouting "F1 F1" and nobody understood it.
Funny programming pictures, jokes & quotes
Yes! I know what you mean!
irrRenderer 1.0
Height2Normal v. 2.1 - convert height maps to normal maps
Step back! I have a void pointer, and I'm not afraid to use it!
Height2Normal v. 2.1 - convert height maps to normal maps
Step back! I have a void pointer, and I'm not afraid to use it!
Code: Select all
jorgerosa with a little (*titanic) effort, i´ll get there. All i need are all my skills (*But where are they?....)
jorgerosa http://sites.google.com/site/jorgerosaportfolio/home/irrlicht_media_player.zip
jorgerosa not bad for a noob, right? (*please say yes....)
entity success is a matter of concentration and desire
Cobra171 How would you know?
*entity slaps Cobra171
Cobra171 You must have read a book!
*entity slaps Cobra171 again
Cobra171 That's not really fair.
entity ...
Cobra171 Shouldn't it be more like *entity motions to slap Cobra171
Cobra171 ?
Cobra171 Then I could do something like
*Cobra171 dodges entity's attempted slap
entity all right look at this
*entity kicks Cobra171 out of irc
<- Cobra171 has disconnected (Disconnected by services)
entity that was fair, right?
irrRenderer 1.0
Height2Normal v. 2.1 - convert height maps to normal maps
Step back! I have a void pointer, and I'm not afraid to use it!
Height2Normal v. 2.1 - convert height maps to normal maps
Step back! I have a void pointer, and I'm not afraid to use it!
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- Posts: 363
- Joined: Thu Dec 16, 2010 8:50 pm
- Location: Somewhere in the clouds.. drinking pink lemonade and sunshine..
my spring break schedule
wake up
try to remember ideas that came to me in dreams
write on whiteboard
turn on computer
draft ideas
test ideas
spend 3 hours attempting to debug
give up for 15 minutes and play chess with computer bot
have daily inspiration
(think) your code will work
go back to drafting
WHAT WHEN WAS IT THE 6 IN THE EVENING ALREADY!!
rush to get my to-do list of that day done
go back to sleep
brainstorm during sleep subconscioussly
repaete
wake up
try to remember ideas that came to me in dreams
write on whiteboard
turn on computer
draft ideas
test ideas
spend 3 hours attempting to debug
give up for 15 minutes and play chess with computer bot
have daily inspiration
(think) your code will work
go back to drafting
WHAT WHEN WAS IT THE 6 IN THE EVENING ALREADY!!
rush to get my to-do list of that day done
go back to sleep
brainstorm during sleep subconscioussly
repaete
ent1ty wrote: success is a matter of concentration and desire
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- Posts: 363
- Joined: Thu Dec 16, 2010 8:50 pm
- Location: Somewhere in the clouds.. drinking pink lemonade and sunshine..
i always was lazy but now... i cant remember last video game i played.... i have just been working on my c++ project for so long adn so hard...Go|iath wrote:hahahah,
myself I'm more likely to debug for about 15 minutes and play games for 3 hours, but that is probably why I haven't created many games yet
Indeed, I call that "Passion"ent1ty wrote: success is a matter of concentration and desire
ent1ty wrote: success is a matter of concentration and desire
at a cost measure in computer resourcesButler Lampson wrote: all problems in Computer Science can be solved by another level of indirection
I usually turn on codeblocks, look at my project for a minute and then think about some totally unneeded feature in the framework at the moment, and nothing usually gets done like that
But I should get back on track any time soon I guess.
But I should get back on track any time soon I guess.
Working on game: Marrbles (Currently stopped).
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- Posts: 363
- Joined: Thu Dec 16, 2010 8:50 pm
- Location: Somewhere in the clouds.. drinking pink lemonade and sunshine..
i usually try to fix somethings i screwd up night before and only end up breaking my project furtherserengeor wrote:I usually turn on codeblocks, look at my project for a minute and then think about some totally unneeded feature in the framework at the moment, and nothing usually gets done like that
But I should get back on track any time soon I guess.
ent1ty wrote: success is a matter of concentration and desire
at a cost measure in computer resourcesButler Lampson wrote: all problems in Computer Science can be solved by another level of indirection
So the solution is: Don't sleep!ChaiRuiPeng wrote:i usually try to fix somethings i screwd up night before and only end up breaking my project furtherserengeor wrote:I usually turn on codeblocks, look at my project for a minute and then think about some totally unneeded feature in the framework at the moment, and nothing usually gets done like that
But I should get back on track any time soon I guess.
Working on game: Marrbles (Currently stopped).
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- Posts: 1215
- Joined: Tue Jan 09, 2007 7:03 pm
- Location: Leuven, Belgium
I've noticed that the quality of my code actually gets better when I code at night compared to when I code during the daytimeserengeor wrote:So the solution is: Don't sleep!ChaiRuiPeng wrote:i usually try to fix somethings i screwd up night before and only end up breaking my project furtherserengeor wrote:I usually turn on codeblocks, look at my project for a minute and then think about some totally unneeded feature in the framework at the moment, and nothing usually gets done like that
But I should get back on track any time soon I guess.
All of the features I've developed which can be seen as 'exciting' have all been coded at around 3AM
I have a messed up sleeping schedule...
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- Posts: 363
- Joined: Thu Dec 16, 2010 8:50 pm
- Location: Somewhere in the clouds.. drinking pink lemonade and sunshine..
2 am right nowserengeor wrote:So the solution is: Don't sleep!ChaiRuiPeng wrote:i usually try to fix somethings i screwd up night before and only end up breaking my project furtherserengeor wrote:I usually turn on codeblocks, look at my project for a minute and then think about some totally unneeded feature in the framework at the moment, and nothing usually gets done like that
But I should get back on track any time soon I guess.
ent1ty wrote: success is a matter of concentration and desire
at a cost measure in computer resourcesButler Lampson wrote: all problems in Computer Science can be solved by another level of indirection