How to lower the mip-maping level ?

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Red Drake

How to lower the mip-maping level ?

Post by Red Drake »

How ?
Is there a way to set mip-maping level - or to disable it ? (I hawe noticed that on my crap of TNT II mip-maping look's cind of blury at realy close objects)
arras
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Post by arras »

To lower it ...have no idea.

To turn it of:

Code: Select all

device->getVideoDriver()->setTextureCreationFlag(irr::video::ETCF_CREATE_MIP_MAPS,false);
however, like this you turn it off for whole scene. Would be useful to be able tu turn it on and off for individual node and/or textures.
Phenix
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Post by Phenix »

are you sure that mipmapping is your problem?
mipmapping should work only for far objects,while,for near objects,your problem may be bilinear filtering.
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