So by August, we may well have an official std::thread to play with. Anyone else excited?Dean Michael Berris wrote:This means that the FDIS will pretty much be the version of the C++ standard that the international representatives will vote upon for ratification in the upcoming votes happening in August this year.
C++0x == C++2011
C++0x == C++2011
http://cplusplus-soup.com/2011/03/28/c0 ... be-c-2011/
Re: C++0x == C++2011
As long as its not like rocket science, I'm in!bitplane wrote:http://cplusplus-soup.com/2011/03/28/c0 ... be-c-2011/
So by August, we may well have an official std::thread to play with. Anyone else excited?Dean Michael Berris wrote:This means that the FDIS will pretty much be the version of the C++ standard that the international representatives will vote upon for ratification in the upcoming votes happening in August this year.
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Re: C++0x == C++2011
but thats a relative viewpointserengeor wrote:
As long as its not like rocket science, I'm in!
to most of the population of the world what we do is rocket science already
i would willingly inegrate, or at least branch out a MT version of my small proejects. after all im pretty sure massive parralel multicore is the future
ent1ty wrote: success is a matter of concentration and desire
at a cost measure in computer resourcesButler Lampson wrote: all problems in Computer Science can be solved by another level of indirection
I have only tried multi-threading with boost and it was pretty easy, tough I didn't do anything advanced. If I did, I would probably had gotten into many troubles. But thats just because lack of knowledge and experience
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yay, that means in half a year I get recode everything xD. I have been using boost threads as well and many of the std lib changes are what boost already does so changing over should not be hard at all. In the past I did native windows and unix threads and windows was terribly confusing (as it normally is) and unix threads were about as simple as boost's.
Does anyone know if there is/will be a standard network socket?
Does anyone know if there is/will be a standard network socket?
Re: C++0x == C++2011
Afraid not, since i've been converted to D ;]bitplane wrote:Anyone else excited?
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Re: C++0x == C++2011
What benefits does D have over C++? Wasn't it supposed to be sort of a rewrite of C++ or something?Luben wrote:Afraid not, since i've been converted to D ;]bitplane wrote:Anyone else excited?
Re: C++0x == C++2011
I don't know about it's origin, but i think you may be right in that. Regarding benefits.. One could write quite a bit about the differences, but in the end what makes one language better than another usually boils down to a matter of taste. But for me, D simply feels like it is what C++ intended to be, or wants to become, but without all the nasty wierdness.Radikalizm wrote:What benefits does D have over C++? Wasn't it supposed to be sort of a rewrite of C++ or something?
A clear benefit is compile time. Although only about 2.4 megs of irrlicht source has been ported so far, it takes about 8 seconds for me to compile. Compared with ~9 megs of irrlicht c++-code which for me takes ~75 seconds to (re)build(With 2 threads). It's probably not a good idea to compare build times for projects with that big of a size difference, but still, it feels like it compiles instantly.
A clear disadvantage for D is the sometimes lacking documentation.
I'll refrain from tainting your impression of D any more. Experiencing/learning it firsthand is probably best. =)
Sorry for thread hijacking.
Re: C++0x == C++2011
Not yet. Switched to C#bitplane wrote:Anyone else excited?
But since I'll need C++ for university at the end of the year I guess I have to relearn some aspects of C++ and hopefully I'll come across some of C++0x' new features
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Re: C++0x == C++2011
I am already using boost::thread for some of my projects. For me, all that changes is the namespace. So nothing to be excited about.bitplane wrote:Anyone else excited?
On the other hand, because i am a nitpicker, i am sure i will enjoy using the nullptr literal.
"Whoops..."
Re: C++0x == C++2011
That's cool. I've been playing around with Boost threads a little bit recently, but having standard C++ threads would be highly welcome to me.bitplane wrote:Anyone else excited?
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