releasing opengl dc

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corban
Posts: 35
Joined: Fri Nov 14, 2003 10:36 am
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releasing opengl dc

Post by corban »

hi there,

i've got a small problem when using irrlicht: somehow the openGL dc could not be released (an error message is sayin that). i'm using the nvidia openGL driver. when i use openGL directly (via glut) the dc is released properly. is this a common "problem"? it does not hinder my irrlicht app to work, it's just this message.

corban
elvencode
Posts: 33
Joined: Thu Oct 02, 2003 11:10 am
Location: Italy
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Post by elvencode »

i'm also reading that warning using different computers. i'm fixing here and there some issues with the OpenGL renderer (for example yesterday i've implemented the correct water effect like in DirectX), if you have fixed the problem or want to fix or want me to fix, tell us :D
as i've understood niko is busy now with other life things , so if we fix these things is less work for him with boring issues, and much more new features for next releases :wink:
[dx/x]=HUNT3R
Posts: 271
Joined: Sat Aug 23, 2003 5:52 pm
Location: Hurricane Central, Florida

Post by [dx/x]=HUNT3R »

I told Niko about that error message a long time ago and he was aware of it and will fix it when possible. For now, the DirectX renderer works much better than the OpenGL renderer.
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