[no bug] IGeometryCreator::createConeMesh - Blending

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ent1ty
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Posts: 1106
Joined: Sun Nov 08, 2009 11:09 am

[no bug] IGeometryCreator::createConeMesh - Blending

Post by ent1ty »

Well, as the name suggest, alpha blending(a shader based on material EMT_TRANSPARENT_ADD_COLOR) doesn't work with this mesh. I checked the source, trying to find some mistake, but i don't really know anything about creating meshes by hand from code, so i couldn't find anything.
irrRenderer 1.0
Height2Normal v. 2.1 - convert height maps to normal maps

Step back! I have a void pointer, and I'm not afraid to use it!
ent1ty
Competition winner
Posts: 1106
Joined: Sun Nov 08, 2009 11:09 am

Post by ent1ty »

Sorry, my bad :P :oops:
irrRenderer 1.0
Height2Normal v. 2.1 - convert height maps to normal maps

Step back! I have a void pointer, and I'm not afraid to use it!
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