Hi there....
Is it possible to include the wglext.h header into irrlicht (SGI)? so we can start implementing for example PBuffers? And it will keep the library clean. The sync function for example is not taken out of this header file. (PFNWGLSWAPINTERVALFARPROC ... should be --> PFNWGLSWAPINTERVALEXTPROC)
Is someone working allready on PBuffers? Render Targets? If not i can dedicate some free ours to this...
Greetingz,
GizMoCuz!