I'll add a homepage link or something to the site. Thanks
![Smile :)](./images/smilies/icon_smile.gif)
Blocks are just simple unit cubes, but with curved overhanging sides. The overhang extends beyond the unit cube, but curves downwards, so when placed next to each other the blocks tile nicely:Hm, Your levels look like what I would want in my game. what did you use to make/texture your assets(like the ground block). Any shaders used to give them a nicer look?
ent1ty wrote: success is a matter of concentration and desire
at a cost measure in computer resourcesButler Lampson wrote: all problems in Computer Science can be solved by another level of indirection
congratulations on the net-press coverage xDanLonesome Ducky wrote:I don't know if you saw this, but the yogscast reviewed your trailer:
http://www.youtube.com/watch?v=Kb2WD3ml ... ideo_title
ent1ty wrote: success is a matter of concentration and desire
at a cost measure in computer resourcesButler Lampson wrote: all problems in Computer Science can be solved by another level of indirection