Sun light

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BraX
Posts: 36
Joined: Fri Jul 16, 2010 4:39 pm

Sun light

Post by BraX »

Hey, i was playing arround with IRRLicht and now i got trouble. I am trying to create sun light based on Quake 3 BSP so it will read data such as sun color and it's position. I need to make sun light affecting all meshes expect BSP. I think its too hard for me so im asking for help if anyone could help me with that.

Thanks, BraX.
Mel
Competition winner
Posts: 2293
Joined: Wed May 07, 2008 11:40 am
Location: Granada, Spain

Post by Mel »

Quake BSP's don't get any lighting from the lights by default, so you don't have to do anything to disable the lighting of the QuakeBSP
"There is nothing truly useless, it always serves as a bad example". Arthur A. Schmitt
BraX
Posts: 36
Joined: Fri Jul 16, 2010 4:39 pm

Post by BraX »

I know that i don't need to apply sun light to bsp, but how to apply sun light to all other nodes?
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