HLSL to GLSL converter

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Eternl Knight
Posts: 313
Joined: Tue Nov 01, 2005 5:01 am

HLSL to GLSL converter

Post by Eternl Knight »

ATI have an interesting open source project for those of us using OpenGL but keep finding examples for DirectX only... A converter for HLSL into GLSL :)

http://sourceforge.net/projects/hlsl2glsl

--EK
Midnight
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Joined: Fri Jul 02, 2004 2:37 pm
Location: Wonderland

Post by Midnight »

nice shouldn't this be in the tools section?

sounds like a must have for openGL devs!! 8)
Eternl Knight
Posts: 313
Joined: Tue Nov 01, 2005 5:01 am

Post by Eternl Knight »

*shrug* Dunno, possibly should be a "tools" thread. Was more interested in getting the post out before I forgot about it than correct forum. If a mod thinks so - it'll be moved :)

I don't think it is a "necessity" by any means. I just found it useful when reading a DX tutorial and converting it over to my OpenGL engine(s).

Nice signature, btw, though you probably need a bit more hype before making it :twisted:

--EK
jam
Posts: 409
Joined: Fri Nov 04, 2005 3:52 am

Post by jam »

I'm thinking this forum would be better, for such a neat tool.
system-independent, adj.:
Works equally poorly on all systems.
-- unknown
afecelis
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Post by afecelis »

after all itś called "FAQs, Howtos, and tool lists"

btw, nice converter; thanks for linking us before you lost it :wink:
Eternl Knight
Posts: 313
Joined: Tue Nov 01, 2005 5:01 am

Post by Eternl Knight »

See, mods make things better :P

--EK
Cosmin
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Joined: Tue May 31, 2011 11:54 am
Location: Romania

Post by Cosmin »

Hi m8,
I know this is an old thread but i just make an account to the forum just to thank you for the link... so:
THANK YOU A LOT
LizardGamer
Posts: 83
Joined: Fri May 28, 2010 8:59 am
Location: Perth, Australia

Post by LizardGamer »

I was going to use this, but I wasn't sure if there was a difference in performance if I used the Cg language (I know that Cg is a shader language for OpenGl and DirectX)
Radikalizm
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Location: Leuven, Belgium

Post by Radikalizm »

I don't think Cg would make any difference performance-wise, but you will have to use the Cg library in your project for it to work
REDDemon
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Post by REDDemon »

much faster learning the missing shader language. once learned a language the other one is very fast to learn. Very good tool anyway :)
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