EMT_LIGHTMAP_LIGHTING

If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
Post Reply
captainkitteh
Posts: 28
Joined: Sat May 21, 2011 10:49 am
Location: Dhaka, Bangladesh
Contact:

EMT_LIGHTMAP_LIGHTING

Post by captainkitteh »

You can not see ANYTHING in BSP maps with EMT_LIGHTMAP_LIGHTING. With EMT_LIGHTMAP_LIGHTING_M4 and very strong lights used in BSP compiler like radiant you could barely make out the shape of the map. Why are meshes so extremely dark ? Should not they be just as bright in EMT_LIGHTMAP_M4 as EMT_LIGHTMAP ? Other than using absurdly high values for lights that wash out textures in GTKRadiant what solution is there ?
Insert witty saying
hybrid
Admin
Posts: 14144
Joined: Wed Apr 19, 2006 9:20 pm
Location: Oldenburg(Oldb), Germany
Contact:

Post by hybrid »

Maybe change your gamma settings? Check the q3 browser example.
Post Reply