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Discuss about anything related to the Irrlicht Engine, or read announcements about any significant features or usage changes.
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Adversus
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Post by Adversus »

Is there any plans to allow irrlicht to be used for facebook game development?
CuteAlien
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Post by CuteAlien »

Topic moved. And although I never cared about Facebook development I don't expect this to make any sense. They do most likely offer some Web-API's I would guess.
IRC: #irrlicht on irc.libera.chat
Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm
3DModelerMan
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Post by 3DModelerMan »

I don't see any way to use Irrlicht for Facebook games since it's written in
C++. I heard there was supposedly a way to get C++ code running in Silverlight using the C++/CLR with some sort of option like /protected. I don't know though because I was researching C++ and Xbox360 at the time. You could just use Copperlicht.[/list]
That would be illogical captain...

My first full game:
http://www.kongregate.com/games/3DModel ... tor#tipjar
Adversus
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Post by Adversus »

Moving to Copperlicht would require me to port my entire game over to it using Javascript.

I was thinking of a web player similar to what Unity has but oh well not to worry.
stefbuet
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Post by stefbuet »

Someone on this forum managed to run Irrlicht exemples on IE using an activeX object.
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