how can i make GUI (not like on the examples) in inside

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umen
Posts: 54
Joined: Fri Aug 08, 2008 11:10 am

how can i make GUI (not like on the examples) in inside

Post by umen »

Hello all
im begginer to the SDK , i need to make input box and buttons as simple as it can be but not like the GUI shown in the examples , the GUI needs to be inside the game as part of the game so it will look native .
can it be done ?
serengeor
Posts: 1712
Joined: Tue Jan 13, 2009 7:34 pm
Location: Lithuania

Re: how can i make GUI (not like on the examples) in inside

Post by serengeor »

umen wrote:i need to make input box and buttons as simple as it can be but not like the GUI shown in the examples
Could you be more specific?
Working on game: Marrbles (Currently stopped).
umen
Posts: 54
Joined: Fri Aug 08, 2008 11:10 am

i dont how to discribe it in words

Post by umen »

i meant like a gui that is used to be in old dos games . but i dont want the old look . just the same principle
freetimecoder
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Post by freetimecoder »

If you want a very comfortable skinnable Gui, try CEGUI: http://www.cegui.org.uk/wiki/index.php/Main_Page (Not a 'simple' GUI though)
Other than that you can also try implementing your own gui with the 2d/3d functions of irrlicht, but that could be a lot of work depending on your needs.

greetings
CuteAlien
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Post by CuteAlien »

Maybe make a screenshot of what you mean. But anyway - you can always put textures behind elements etc. So you can already do rather complex gui's with Irrlicht.
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