Project Photofly
why ? it's free, you may have a need to create 100 photo realistic heads. A simple script can match a generic low poly head mesh to the hi res geometry. render to texture will create diffuse & normal. jobs a good un.
results look pretty good to me.
http://www.youtube.com/watch?v=9cb9Suu8w3Y
and hand modeling these kind of creases well is tough even with apps like z brush
http://www.youtube.com/watch?v=VRLEIGDi ... re=related
of course hi res geometry has no practical usage in games
in fact for creating just surface normal & diffuse maps this kind of thing is perfect. Building rubble for example, find a suitable demolition site, lots of photos of a random rubble pile. Generate the hires mesh in photofly export to max, and render to texture to a flat plane. simples. You will create much more "depth" to the textures than using something like the nvidia normal map filter.
results look pretty good to me.
http://www.youtube.com/watch?v=9cb9Suu8w3Y
and hand modeling these kind of creases well is tough even with apps like z brush
http://www.youtube.com/watch?v=VRLEIGDi ... re=related
of course hi res geometry has no practical usage in games
in fact for creating just surface normal & diffuse maps this kind of thing is perfect. Building rubble for example, find a suitable demolition site, lots of photos of a random rubble pile. Generate the hires mesh in photofly export to max, and render to texture to a flat plane. simples. You will create much more "depth" to the textures than using something like the nvidia normal map filter.
Last edited by Klunk on Tue Jun 14, 2011 8:30 pm, edited 2 times in total.
I'm not saying it's useless or not cool, just not practical for me at least. The major problem I have with things like that is the ridiculous amount of clean up those types of models usually need. It is usually almost easier to model from scratch than rework an extremely messy model. Also when I said that the modelling programs I use can do the same thing, I wasn't talking about hand modelling. I was talking about generating models from pictures.
EDIT: I just played around with it for a little while and looked at some of the videos, and I stand by my "meh". It's not really anything I haven't seen before, and it requires a ton of pictures that you have to stitch together which practically takes as long to do as modelling something. Plus shiny and transparent object supposedly don't work which kind of sucks. IMO it is just a flashy novelty that gives people a cheap(cost of camera) 3d scanner.
I didn't realize it was free. When I went to the site it asked to log in in order to download so I figured it wasn't free. Maybe I'll check it out to see how well it performs.why ? it's free
EDIT: I just played around with it for a little while and looked at some of the videos, and I stand by my "meh". It's not really anything I haven't seen before, and it requires a ton of pictures that you have to stitch together which practically takes as long to do as modelling something. Plus shiny and transparent object supposedly don't work which kind of sucks. IMO it is just a flashy novelty that gives people a cheap(cost of camera) 3d scanner.
multum in parvo
you keep your blinkers on
first attempt, quick test, 20 mins, 15 photos, mostly waiting for them to upload
model was loaded into max and projection map to a plane and the rendertotexture, normal, lighting, diffuse and height
and to finish, a plane in max with a parallax shader (light map was re-rendered as an ambient occlusion map. 15 photos to this with no artistic intervention all procedural, you can meh all you like.
first attempt, quick test, 20 mins, 15 photos, mostly waiting for them to upload
model was loaded into max and projection map to a plane and the rendertotexture, normal, lighting, diffuse and height
and to finish, a plane in max with a parallax shader (light map was re-rendered as an ambient occlusion map. 15 photos to this with no artistic intervention all procedural, you can meh all you like.
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nope that's been done too.only 3d printers made cheap is left!
http://www.youtube.com/watch?v=snOErpOP5Xk
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amazingKlunk wrote:nope that's been done too.only 3d printers made cheap is left!
http://www.youtube.com/watch?v=snOErpOP5Xk