yay, was a bit lost with that Nem stuff...
Is nemesis!
seems he has changed the name lately...
Ok, a bunch of terrain tools here. I'll add to the sticky thread....
Oops, and needda upload certain tools not easily available or hard to get, and put the link in sticky too...had forgotten... ooops.
nemesis tools (ok,ok...Nem...) are done for the initial wish of making tools for Counter Strike... he has others but seems the terrain editor is of the likes of many...Looks like this one is for generating the actual BMP, not the mesh, but I think Irrlicht does that. Sorry if I'm a bit ignorant bout irrlicht itself.
http://countermap.counter-strike.net/Ne ... ex.php?p=8
dunno if this would be of use ... :
http://www.vb3d.com/TGen1.html
http://www.gentrycitylimits.com/FreeWar ... twareD.htm
a great link all about terrain generation.
http://www.vterrain.org/index.html
To mention that dem files are since long ago , maps to load in dem viewers, and are quite accurate terrains that exist in real life. Several terrain tools can open dem files. I think Terragen is one (terragen allways was free for non comercial, dunno now...)
A viewer and converter of dem files (I thinkit exports to bitmap!
![Smile :)](./images/smilies/icon_smile.gif)
But also can export the whole thing as textured vrml files, and even make fly-by in mpg and avi format...worth a look. ) :
http://www.visualizationsoftware.com/3dem.html
kashmir3d, japanese tool, was free for all, at least when I remember, it's said to do raytraced terrains...sure is not of much use for Irrlicht, though it read dem files (surely u can generate from scratch) But i also put this tools in case u do skyboxes with mountains and that...
http://www.kashmir3d.com/index-e.html
I maybe wrong, but this thing seems to write height field maps in tga format. Is linux/unix only. But the other's are mostly only windows based, so...is good to put here (hmmm...looks nice, has also a 3d viewer, which imho is quite useful...Terragen does it too, and much more, of course.) :
http://terraform.sourceforge.net/
Definitely useful for linux users. TGA export(the heightmap, I suppose), and just look at the really nice screenshots..u can see even the wires of the preview :
http://terraform.sourceforge.net/tf_screens.html
yay. Supports also mpeg animation output...rellly nice .
being in sourceforge, must be open source...great.
Now, ye old thing, everlasting freeware : Wilbur
![Smile :)](./images/smilies/icon_smile.gif)
It can export a 3d file(obj, dxf, pov, raw...etc...). A bitmap (supposedly heightfield)(tga, bmp, pcx..etc...) .
http://www.ridgecrest.ca.us/~jslayton/wilbur.html
Finally, a very powerful one. But i put it the last as is for non comercial use. I ten to not like using this types of licenses, as , while it's rare, sometimes I have the chance to sell a model, etc, that was started for free...i really hate to see I can't as was made with non comercial license tool. But ok, here are a lot of open source or freeware game projects, so let's go and add it :
http://www.planetside.co.uk/terragen/
Bleh, not sure if all this junk words is of any use...I am not an irrlicht user, I don't know how it works internally, and in stuff like terrain and lightmaps , uvs and multitexturing, I'm specially lost.
Do u think it worth the space putting a link to thi sthread in Sticky faq and/or tools? Of course, not to paste the paragraph, is too dirty and I'm trying to keep those to sticky threads quite clean only the very esential info bout each link, to ease finding stuff...May then a link to this thread be ok?