I was wondering if there are any known leaks in Irrlicht. I am writing a small library for use with Irrlicht, and I went to check it for leaks and (after running it through valgrind) received this response:
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ERROR SUMMARY: 3 errors from 3 contexts
In any case, I am more concerned that I am doing something improperly if Irrlicht has no leaks. In the constructor of one of my classes, I initialize a private member (of type irr::IrrlichtDevice*) doing this:
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device = createDevice(...);
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if(device)
device->drop();
Thanks for your help. I am also using the OpenGL drivers.
-RageD