EditIrr
awesome, thanks
irrRenderer 1.0
Height2Normal v. 2.1 - convert height maps to normal maps
Step back! I have a void pointer, and I'm not afraid to use it!
Height2Normal v. 2.1 - convert height maps to normal maps
Step back! I have a void pointer, and I'm not afraid to use it!
Re: EditIrr
Ok it's been a year now. Whats the latest on this project?
I also noticed the SVN version got some sort of GUI rework, looks really clean now.
I also noticed the SVN version got some sort of GUI rework, looks really clean now.
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- Posts: 1691
- Joined: Sun May 18, 2008 9:42 pm
Re: EditIrr
Actually I've been away working on other projects, and sudi's been working too. I'm doing a game with Unity, I'll be back on Irrlicht after that project is finished.
That would be illogical captain...
My first full game:
http://www.kongregate.com/games/3DModel ... tor#tipjar
My first full game:
http://www.kongregate.com/games/3DModel ... tor#tipjar
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- Posts: 1691
- Joined: Sun May 18, 2008 9:42 pm
Re: EditIrr
Replicator: http://replicatorgame.blogspot.com/
That would be illogical captain...
My first full game:
http://www.kongregate.com/games/3DModel ... tor#tipjar
My first full game:
http://www.kongregate.com/games/3DModel ... tor#tipjar
Re: EditIrr
I get the the sourcecode of editirr, but I don't know how to compile the project, help me , thanks.
Re: EditIrr
whats the problem?yyh7011cn wrote:I get the the sourcecode of editirr, but I don't know how to compile the project, help me , thanks.
We're programmers. Programmers are, in their hearts, architects, and the first thing they want to do when they get to a site is to bulldoze the place flat and build something grand. We're not excited by renovation:tinkering,improving,planting flower beds.
Re: EditIrr
I have compiled it successfully with code::Blocks. But ,when I run Editirr and click the button “Add Node”,it run with error. The error message is “program received signal SIGSEGV, Segment fault”, and position of error refers to the 258 line of CSceneTree.cpp . And the corresponding code is
irr::scene::Iscen Manager * smgr= Device->GetScene Manager( );//CRASH!
How can i fix the problem, thx.
irr::scene::Iscen Manager * smgr= Device->GetScene Manager( );//CRASH!
How can i fix the problem, thx.
Re: EditIrr
Seems like the same old problem I once had. Frankly I never figured out how to fix it.
Maybe Sudi knows by now?
Maybe Sudi knows by now?
Re: EditIrr
I have compiled it successfully.but,i don't know how to use some functions of it.
Can you help me with this problem that how to use the function about "waterSurface" in "Add Node" .
Thanks.
Can you help me with this problem that how to use the function about "waterSurface" in "Add Node" .
Thanks.