Xbox programming with Irrlicht?

You are an experienced programmer and have a problem with the engine, shaders, or advanced effects? Here you'll get answers.
No questions about C++ programming or topics which are answered in the tutorials!
SKY WALKER

Post by SKY WALKER »

:wink: I need a Emulator to test my XBOX Games, i dont have a xbox... so... Any one knows about a good compiiler for XBOX?
Tyn
Posts: 932
Joined: Thu Nov 20, 2003 7:53 pm
Location: England
Contact:

Post by Tyn »

There's not an emulator in the XDK?
Captain_Kill
Posts: 124
Joined: Sun Jun 27, 2004 11:02 am
Contact:

Post by Captain_Kill »

:lol: There's no such thing as a (fully functional) emulator. You'll need a REAL XBox and as for the XDK... You can't get it legally from MS and OpenXDK wasn't mature enough last time I checked.

I may try compiling Irrlicht for XBox if I can find the time... I'm sure it's possible. Heck, there's even a special 'XBox Static Library' project added by the XDK just for things such as Irrlicht.

PS. Wouldn't you have to compile any external libs for XBox too??? That could be a problem
2.8GHz P4 with HT - 512MB DDR - ATI Radeon 9600XT 256MB - Windows XP - VC++ 6 and VC++ 2003

Dark Reign 3 Home Page: http://darkreign3.notwhatyouthink.org/
Dark Reign 3 Forums: http://notwhatyouthink.org/darkreign3bb/
demogorgon
Posts: 8
Joined: Tue Oct 26, 2004 7:17 pm

Post by demogorgon »

mmm... Only the Irrlicht dll need to be compiled. No other libs :)


I send a private message to MattyBoy. I hope he will read it :)
Last edited by demogorgon on Fri Oct 29, 2004 2:19 pm, edited 1 time in total.
demogorgon
Posts: 8
Joined: Tue Oct 26, 2004 7:17 pm

Post by demogorgon »

Captain_Kill one interesting thing to do for the xbox is a dashboard. (It's not has complicated has a game but it's a good start)
Post Reply