Code: Select all
Terrain = SceneManager->addTerrainSceneNode(
mapFilename.c_str(),
0,
-1,
core::vector3df(0.f, 0.f, 0.f),
core::vector3df(0.f, 0.f, 0.f),
core::vector3df(4.0f, 0.1f, 4.0f),
video::SColor ( 255, 255, 255, 255 ),
3,
scene::ETPS_9,
4
);
It looks like the terrain is not scaled by no more than 2 - 2,5 times.
If I set 10 instead of 4, this is nothing.
What's wrong?
Thank you.