Hi,
I use the SPARK particle engine and Irrlicht. Is there a way to let the effects created by SPARK be affected by the irrlicht fog or by another fog created within SPARK?
Thanks.
Let Spark Engine Effects be affected by fog
Re: Let Spark Engine Effects be affected by fog
Hi, I m the SPARK developer. I ll check that and get back to you soon.
Re: Let Spark Engine Effects be affected by fog
Hi, I have modified the management of material in SPARK and commit it to the SPARK svn.
You can get the latest version and recompile.
Then to use fog with a given SPARK renderer, make a call to :
You can get the latest version and recompile.
Then to use fog with a given SPARK renderer, make a call to :
Code: Select all
myRenderer->getMaterialProxy().setFogEnable(true);
Re: Let Spark Engine Effects be affected by fog
Is this SPARK2? I´m using version 1_05_04 as there seem to be much more examples available for it. Could your patch be applied to that version as well?
Anyway: Thanks a lot for your patch and the SPARK Engine, it´s just great to use and I get really very nice effects. Great work!
Anyway: Thanks a lot for your patch and the SPARK Engine, it´s just great to use and I get really very nice effects. Great work!