Post Your Irrlicht Screenshots / Render Here.
Re: Post Your Irrlicht Screenshots / Render Here.
@stefbuet: nice shot, good job.
Re: Post Your Irrlicht Screenshots / Render Here.
I have added a cockpit to the planes and helicopters in my IrrOdeCar demo:
![Image](http://www.irrlicht-engine.co.de/gallery/image.php?mode=medium&album_id=3&image_id=16)
Doesn't look that good, but it was really easy to create a GUI that renders to texture (btw: the artificial horizon uses a second scene manager that renders to a texture that is used in the GUI that renders to a texture
).
Doesn't look that good, but it was really easy to create a GUI that renders to texture (btw: the artificial horizon uses a second scene manager that renders to a texture that is used in the GUI that renders to a texture
![Shocked :shock:](./images/smilies/icon_eek.gif)
Re: Post Your Irrlicht Screenshots / Render Here.
![Image](http://i55.tinypic.com/280tfky.jpg)
A new record achieved? 17 highly detailed characters with shader skinning
![Smile :)](./images/smilies/icon_smile.gif)
edit: The board crops a part of the image, right click on the image and select "view image"
"There is nothing truly useless, it always serves as a bad example". Arthur A. Schmitt
Re: Post Your Irrlicht Screenshots / Render Here.
![Image](http://www.imgdumper.nl/uploads4/4e3a6ff42b01c/4e3a6ff41bdd5-screenshot_28895750.png)
Added a new tank model for the game.
To bad I still not get the normal maps working correctly
Should look like this:
![Image](http://www.imgdumper.nl/uploads4/4e3a70b29235c/4e3a70b27fe22-camouflage07.jpg)
Re: Post Your Irrlicht Screenshots / Render Here.
I have added a camera that can be rotated around (or inside) the planes or helicopters in my IrrOdeCar demo:
![Image](http://www.irrlicht-engine.co.de/gallery/image.php?mode=medium&album_id=3&image_id=29)
On the second screenshot you can see the rendered texture for the cockpit using the Irrlicht GUI system:
![Image](http://www.irrlicht-engine.co.de/gallery/image.php?mode=medium&album_id=3&image_id=28)
On the second screenshot you can see the rendered texture for the cockpit using the Irrlicht GUI system:
Re: Post Your Irrlicht Screenshots / Render Here.
Thou shalt cel-shade.
![Image](http://i52.tinypic.com/rmtrgm.jpg)
![Image](http://i52.tinypic.com/rmtrgm.jpg)
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Re: Post Your Irrlicht Screenshots / Render Here.
That looks pretty sweet, the scene looks just like a painting, I like it ![Wink ;)](./images/smilies/icon_wink.gif)
![Wink ;)](./images/smilies/icon_wink.gif)
Re: Post Your Irrlicht Screenshots / Render Here.
Looks nice indeed ![Smile :)](./images/smilies/icon_smile.gif)
btw, what does "Thou shalt" mean?
![Smile :)](./images/smilies/icon_smile.gif)
btw, what does "Thou shalt" mean?
Working on game: Marrbles (Currently stopped).
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Re: Post Your Irrlicht Screenshots / Render Here.
It's archaic english for "You will" or "You shall"serengeor wrote:Looks nice indeed
btw, what does "Thou shalt" mean?
Re: Post Your Irrlicht Screenshots / Render Here.
I see, thanksRadikalizm wrote:It's archaic english for "You will" or "You shall"serengeor wrote:Looks nice indeed
btw, what does "Thou shalt" mean?
![Wink :wink:](./images/smilies/icon_wink.gif)
Working on game: Marrbles (Currently stopped).
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Re: Post Your Irrlicht Screenshots / Render Here.
hendu wrote:Thou shalt cel-shade.
I'm no artist and my taste might not be pro. but that looks beautiful. Makes me feel like playing a deep RPG or something
![Razz :P](./images/smilies/icon_razz.gif)
Re: Post Your Irrlicht Screenshots / Render Here.
@hendu
That is one impressive render
I love the lighting and how the celshaded effect doesn't altogether eliminate the details.
Maybe you should add in some bloom (or more specifically, HDR-tonemapping) to really bring out the contrast
That is one impressive render
![Smile :)](./images/smilies/icon_smile.gif)
I love the lighting and how the celshaded effect doesn't altogether eliminate the details.
Maybe you should add in some bloom (or more specifically, HDR-tonemapping) to really bring out the contrast
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Re: Post Your Irrlicht Screenshots / Render Here.
Personally I wouldn't do bloom since I don't think it would go together nicely with the cel-shading (although tonemapping should be ok)fmx wrote:@hendu
That is one impressive render![]()
I love the lighting and how the celshaded effect doesn't altogether eliminate the details.
Maybe you should add in some bloom (or more specifically, HDR-tonemapping) to really bring out the contrast
The image does look rather desaturated right now, everything is close to a greyish color, maybe this was done on purpose (and if so, ignore this post) but I think it would look better if the colors were to stand out some more
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Re: Post Your Irrlicht Screenshots / Render Here.
Nicehendu wrote:Thou shalt cel-shade.
![Smile :)](./images/smilies/icon_smile.gif)
As in, nice image AND nice to see some NON programmer art in irrlicht...
Re: Post Your Irrlicht Screenshots / Render Here.
Playing with gpu-generated terrain, terrain texture splatting, and some detail rubble.
![Image](http://i54.tinypic.com/2q82hrl.png)
![Image](http://i54.tinypic.com/2q82hrl.png)