Is there any reason for that? Should I use it too or do I use 2.33?
Edit: The reason I'm asking this is I'm having trouble with some functions like this:
Code: Select all
body = NewtonCreateBody(nWorld, collision);
Their wiki http://www.newtondynamics.com/wiki/inde ... CreateBody says:
Code: Select all
NewtonBody* NewtonCreateBody( const NewtonWorld* newtonWorld, const NewtonCollision* collisionPtr, const dFloat* const matrix)