I have looked at all the tutorials and I understand how to move a sceneNode from one point to another point, Once. (ex. FlyStraightAnimator)
But what if I want to move the scene node through a series of moves?
Example: I want to move a scene node from point A to point B then from point B to Point C.
Is there some built in way of doing this in the engine?
If so how??
Question about movement
Nope, waypoints are not a native part of the engine.
You would need to set up your own waypoint system, store it, then check to see if your object has hit that point.
In psuedo-code, it would be:
CreateFlyAnimator();
---repeat---
At Destination?
yes - CreateFlyAnimator(next)
no - continue
-------------
You would need to set up your own waypoint system, store it, then check to see if your object has hit that point.
In psuedo-code, it would be:
CreateFlyAnimator();
---repeat---
At Destination?
yes - CreateFlyAnimator(next)
no - continue
-------------
Crud, how do I do this again?