2D game with vector graphics actors
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- Posts: 20
- Joined: Sun Jan 04, 2009 2:47 pm
- Location: Brazil
2D game with vector graphics actors
I want to see how far can I go making a 2D game with Irrlicht. I want a flash-like 2D game with a 2D scenegraph and vector-graphics-based for everything. Is there any function for drawing 2D polygons from a vertex list with stroke and fill? I believe the solution would be to use the 3D polygon drawing functions with a 2D viewport. Am I missing something?
Obey.
Re: 2D game with vector graphics actors
Irrlicht allows that. Anyway you have bit more harder to use interface respect to flash. But you will have all GPU acceleration advantages and more flexibility. You should start making your own tests to see if you have problem with something in particular.
Junior Irrlicht Developer.
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Re: 2D game with vector graphics actors
Vector-like 2d api? Sounds like you want Cairo etc not Irrlicht...