2D game with vector graphics actors

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CondeNostaw
Posts: 20
Joined: Sun Jan 04, 2009 2:47 pm
Location: Brazil

2D game with vector graphics actors

Post by CondeNostaw »

I want to see how far can I go making a 2D game with Irrlicht. I want a flash-like 2D game with a 2D scenegraph and vector-graphics-based for everything. Is there any function for drawing 2D polygons from a vertex list with stroke and fill? I believe the solution would be to use the 3D polygon drawing functions with a 2D viewport. Am I missing something?
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REDDemon
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Re: 2D game with vector graphics actors

Post by REDDemon »

Irrlicht allows that. Anyway you have bit more harder to use interface respect to flash. But you will have all GPU acceleration advantages and more flexibility. You should start making your own tests to see if you have problem with something in particular.
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hendu
Posts: 2600
Joined: Sat Dec 18, 2010 12:53 pm

Re: 2D game with vector graphics actors

Post by hendu »

Vector-like 2d api? Sounds like you want Cairo etc not Irrlicht...
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