Hello,
I want to use a second texture with its own texture coordinates for a self-created 3D-mesh.
Is there a possibility to export the second texture-coordinates, preferable OBJ-format?
I didn't see any way in the given OBJ-Exporter.
The same question stands also for the tangents (if using a tangent-mesh).
Greetings,
Squarefox
2nd Texture-Coordiantes for 3D-Mesh exportable?
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Re: 2nd Texture-Coordiantes for 3D-Mesh exportable?
No, only .irrmesh supports this IIRC.
Re: 2nd Texture-Coordiantes for 3D-Mesh exportable?
the B3D exporter too supports 2 layers of UV texturing
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Re: 2nd Texture-Coordiantes for 3D-Mesh exportable?
Well, it would. But we don't have a b3d exporter AFAIK.