Milkshape 3D Joints

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mubashar
Posts: 63
Joined: Wed Sep 07, 2011 7:20 pm

Milkshape 3D Joints

Post by mubashar »

hello i am working on a car racing project in irrlicht i have no previous graphics background so i am currently freaking out i need to apply physics on my car model i have downloaded from internet its MS3D i am opening it in Milkshape 3d And able to export it to Blitz Basic 3D (b3d) nicely but problem is that i don't know how i can create joints in milkshape 3d can any one help me out please here is the model .... any tutorial video or if you can create joints for this model and save it as MS3D and upload here i will be very glad please help guys...

http://www.psionic3d.co.uk/wp-content/u ... 7/jeep.zip
When it's all over, it's not who you were. It's whether you made a difference
RdR
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Re: Milkshape 3D Joints

Post by RdR »

Joints are also known as bones, google for that or take a look:

http://howtomakeavideogame.wordpress.co ... -tutorial/
mubashar
Posts: 63
Joined: Wed Sep 07, 2011 7:20 pm

Re: Milkshape 3D Joints

Post by mubashar »

ok bro i will check out the tutorial and than gives you feed back thanks in advance
When it's all over, it's not who you were. It's whether you made a difference
mongoose7
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Joined: Wed Apr 06, 2011 12:13 pm

Re: Milkshape 3D Joints

Post by mongoose7 »

Err, if you want to apply physics then I don't think you want bones. I think you need to separate the wheels from the car. The "joints" you are referring to are not skinned-mesh joints, but physics joints. These are not the same thing. You should read the IrrODE forum thread and go to Brainsaw's site because he shows you how to set up a car. I'm not saying ODE is the best, but Brainsaw has provided the information to get you started.
mubashar
Posts: 63
Joined: Wed Sep 07, 2011 7:20 pm

Re: Milkshape 3D Joints

Post by mubashar »

@moongoose7 i am using Irrbullet what you say about this ??
When it's all over, it's not who you were. It's whether you made a difference
mongoose7
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Re: Milkshape 3D Joints

Post by mongoose7 »

People like Bullet. But I haven't seen an example setting up a car in Bullet. Maybe you can go to the site and scratch around. As I said, Brainsaw has provided instructions for ODE. It's your choice.
RdR
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Re: Milkshape 3D Joints

Post by RdR »

mongoose7 wrote:People like Bullet. But I haven't seen an example setting up a car in Bullet. Maybe you can go to the site and scratch around. As I said, Brainsaw has provided instructions for ODE. It's your choice.
There is a example named 'VehicleDemo' included in the Bullet Physics download.
http://www.youtube.com/watch?v=vW1QrLhSdE4
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