IrrSED = Irrlicht Scene Editor
Code: Select all
class CSEDLevel
{
CSEDLevel(IrrlichtDevice* needed_device); //for scenemanager pointer and video driver
bool LoadLevle(); //will add all scenenodes and set their positions
}
Right now, you can add up to 100 models and load a Q3 BSP Level using the GUI. You can move them, select whether they cast shadows, or what their render types should be.
This editor is going to be abit compilicated... the keyboard is just as much needed as the mouse I'll be writing up documentation in another week or so... but here are some screenshots... (the green arrow, is where models are created when you add them... it can also be moved around)
http://m.1asphost.com/DarkWhoppy/gui_1.JPG
http://m.1asphost.com/DarkWhoppy/model_properties.JPG
http://m.1asphost.com/DarkWhoppy/quake_indoor1.JPG