Zombie Buster 1.41.1

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JetLi88
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Joined: Fri Dec 16, 2011 8:38 pm
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Zombie Buster 1.41.1

Post by JetLi88 »

Hi everybody,

This "Zombie Buster" as I've called it is pretty much a first person shooter.It has 9 levels plus a cheesy tutorial, some
brain-dead zombies and other stuff...
The game is free and open-source and you can download it from my site ( you can also find some screenshots there ):
http://crgames.elementfx.com

In the making of it I have used:
-irrlicht 1.7.1
-irrai 0.5
-irrklang 1.3.0

While working at this game i have made my own models, textures and even sounds, so it took a lot longer than I've
expected to get it done...anyway...it is finished, so please tell me your opinions about it .

Note that the game has an installer, so if you want to play it you'll have to install it first :D,
and more info can be found in the readme that comes with the game.

You can also download the installer, precompiled game archive and source code from the google docs links below:

installer:
https://docs.google.com/file/d/0B25OAju ... sp=sharing
game archive:
https://docs.google.com/file/d/0B25OAju ... sp=sharing
source code:
https://docs.google.com/file/d/0B25OAju ... sp=sharing

**This 1.41.1 version's biggest change is a fix of that pesky "flower pot" crash.

Cheers guys!!
Last edited by JetLi88 on Tue Feb 19, 2013 8:20 pm, edited 3 times in total.
belfegor
Posts: 383
Joined: Mon Sep 18, 2006 7:22 pm
Location: Serbia

Re: Zombie Buster 1.41 final

Post by belfegor »

Did you build it as Release configuration? Because i got this:

Image

edit: Ok. I have rebuild everything from source and got it running.

You got some offset issue from mouse position. I have uploaded video that shows what i mean:
http://youtu.be/gHEp7KtFxXE

Forgat to say :oops: congrats on your work so far. :)
Small FPS demo made using Irrlicht&NewtonDEMO
InfoHERE
Its at very early stage but i think im crazy enough to finish it all alone.
JetLi88
Posts: 14
Joined: Fri Dec 16, 2011 8:38 pm
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Re: Zombie Buster 1.41 final

Post by JetLi88 »

Actually no, I've build it as debug.
About that offset from mouse pos issue...I've noticed it too, but I'm just too lazy to fix it :D .

Thanks for the observations and good luck with your project.
Cube_
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Re: Zombie Buster 1.41 final

Post by Cube_ »

interesting... any screenies?
"this is not the bottleneck you are looking for"
JetLi88
Posts: 14
Joined: Fri Dec 16, 2011 8:38 pm
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Re: Zombie Buster 1.41 final

Post by JetLi88 »

Hello again,
I'm happy to announce that site is working again ( there was a server issue but everything works now ), so here you go:
http://crgames.elementfx.com/

Also, I've fixed the mouse issue ( only in the menu ), and I'll add some pics shortly....
Last edited by JetLi88 on Tue Dec 04, 2012 12:14 am, edited 2 times in total.
JetLi88
Posts: 14
Joined: Fri Dec 16, 2011 8:38 pm
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Re: Zombie Buster 1.41 final

Post by JetLi88 »

Here are some screenshots of the game:

Image

Image

Image
fmx

Re: Zombie Buster 1.41 final

Post by fmx »

those last screens remind me of one of the old Timesplitters game
keep it up
arnir
Competition winner
Posts: 154
Joined: Sat Jan 20, 2007 4:36 pm
Location: Czech Republic

Re: Zombie Buster 1.41 final

Post by arnir »

belfegor wrote:Did you build it as Release configuration? Because i got this:

Image

edit: Ok. I have rebuild everything from source and got it running.

You got some offset issue from mouse position. I have uploaded video that shows what i mean:
http://youtu.be/gHEp7KtFxXE

Forgat to say :oops: congrats on your work so far. :)
I got the same error... How can I fix it without recompiling the source?
programmer is bad designer
designer is bad programmer
JetLi88
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Re: Zombie Buster 1.41 final

Post by JetLi88 »

Hi, as far as I know that error has something to do with the redistributables...but I've also provided an
archive of the game, you can just unrar it ( no installation needed ) and it should work.
hybrid
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Re: Zombie Buster 1.41 final

Post by hybrid »

You cannot distribute debug builds. The debug libs are only part of the compiler suite, and you're not allowed to re-distribute them. Simply provide release builds.
arnir
Competition winner
Posts: 154
Joined: Sat Jan 20, 2007 4:36 pm
Location: Czech Republic

Re: Zombie Buster 1.41 final

Post by arnir »

JetLi88 wrote:Hi, as far as I know that error has something to do with the redistributables...but I've also provided an
archive of the game, you can just unrar it ( no installation needed ) and it should work.
I got the error with the rar version too :(
programmer is bad designer
designer is bad programmer
JetLi88
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Re: Zombie Buster 1.41 final

Post by JetLi88 »

Hey,
I have replaced both the installer and the rar, please tell me if are there still any problems and I have to
admit that I didn't pay any attention until now if the build was on release or debug....so...sorry :oops: :oops:
arnir
Competition winner
Posts: 154
Joined: Sat Jan 20, 2007 4:36 pm
Location: Czech Republic

Re: Zombie Buster 1.41 final

Post by arnir »

now its working 8)
programmer is bad designer
designer is bad programmer
LeetGamer
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Joined: Wed Jan 11, 2012 5:00 am

Re: Zombie Buster 1.41 final

Post by LeetGamer »

When I shoot the flower pot the game crashes.
JetLi88
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Re: Zombie Buster 1.41 final

Post by JetLi88 »

Yeah, it may crash every now and then but I'm working on it...
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