Title.
should I use IrrBullet or Just Plain Bullet. I have a hard time deciding....
IrrBullet or just plain bullet? Which is the best way?
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IrrBullet or just plain bullet? Which is the best way?
"this is not the bottleneck you are looking for"
Re: IrrBullet or just plain bullet? Which is the best way?
If you're a man, you will just use Bullet.
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Re: IrrBullet or just plain bullet? Which is the best way?
Plain bullet really isn't hard to learn or implement, it's all pretty straight-forward once you get used to the concepts of a physics engine
I'd say go for vanilla bullet and implement some minimal functions for doing vector and quaternion conversion, you'll be good to go once you get that done
I'd say go for vanilla bullet and implement some minimal functions for doing vector and quaternion conversion, you'll be good to go once you get that done
Re: IrrBullet or just plain bullet? Which is the best way?
What exactly is vanilla bullet?Radikalizm wrote:I'd say go for vanilla bullet and implement some minimal functions for doing vector and quaternion conversion, you'll be good to go once you get that done
Working on game: Marrbles (Currently stopped).
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Re: IrrBullet or just plain bullet? Which is the best way?
vanilla == regular :p it's an expressionserengeor wrote:What exactly is vanilla bullet?Radikalizm wrote:I'd say go for vanilla bullet and implement some minimal functions for doing vector and quaternion conversion, you'll be good to go once you get that done
Re: IrrBullet or just plain bullet? Which is the best way?
I see, didn't know thatRadikalizm wrote:vanilla == regular :p it's an expressionserengeor wrote:What exactly is vanilla bullet?Radikalizm wrote:I'd say go for vanilla bullet and implement some minimal functions for doing vector and quaternion conversion, you'll be good to go once you get that done
I'll agree than, use vanilla (haha, learned something new ) bullet to get full control. Bullet was the first engine that I got to work and it wasn't that hard to implement after I found some minimal samples and adopted/extended them to my needs.
Working on game: Marrbles (Currently stopped).
Re: IrrBullet or just plain bullet? Which is the best way?
Vanilla = plain. Like vanilla ice-cream - no chocolate!
Re: IrrBullet or just plain bullet? Which is the best way?
if you need some really simple functionality only go for the wrappers they cover and abstract it quite well if you ever plan to use some of the more advanced feature go for pure bullet anyway you will end up writing your own wrapper
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Re: IrrBullet or just plain bullet? Which is the best way?
nah. I will need more than simple. thanks for the help guys! Then that is what I'll do
"this is not the bottleneck you are looking for"