OpenGL SExposedVideoData HWND doesn't work

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wiedzmin112
Posts: 30
Joined: Tue Oct 18, 2011 3:48 pm

OpenGL SExposedVideoData HWND doesn't work

Post by wiedzmin112 »

Hello.
When i'm trying to change render window via beginScene in OpenGL driver then 2nd window displays nothing.
But when I change driver to d3d9 works perfect.
Can somebody help me?
serengeor
Posts: 1712
Joined: Tue Jan 13, 2009 7:34 pm
Location: Lithuania

Re: OpenGL SExposedVideoData HWND doesn't work

Post by serengeor »

wiedzmin112 wrote:Hello.
When i'm trying to change render window via beginScene in OpenGL driver then 2nd window displays nothing.
But when I change driver to d3d9 works perfect.
Can somebody help me?
I think more details would help. What kind of window are you talking about (did you create it yourself?). Does it support opengl?
Working on game: Marrbles (Currently stopped).
hybrid
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Re: OpenGL SExposedVideoData HWND doesn't work

Post by hybrid »

Example 14 has the full test code. However, not all combinations of window creation and external rendering do result in the proper outcome. But many things are documented in that example. Have a look there first.
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